Book (Practical) Computer Game Mathematics with Unity Programming and development

※Please note that product information is not in full comprehensive meaning because of the machine translation.
Japanese title: 単行本(実用) コンピュータ Unityでわかる!ゲーム数学 プログラミング・開発
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Item number: BO2061389
Released date: 18 Jun 2018
Maker: Shoeisha
著: 加藤潔
Category: Book Book Computer

Product description ※Please note that product information is not in full comprehensive meaning because of the machine translation.

Computer
In this book, you can learn the mathematical knowledge necessary for a game, such as coordinate transformation, hitting judgment, rendering, etc., while actually moving an object in the screen, using the game engine Unity, based on the concept of 」 learning while moving 「.